The Centre for Assessment
& Evaluation presents a joint webinar held in collaboration
with the University of Wisconsin-Madison, titled 'Game On! Innovating
Assessment with Gamification'.
About the seminar:
The advent of technology has brought about a dynamic landscape for assessment in education. Classrooms are increasingly taking on a refreshed look while teachers are equipping themselves with e-pedagogical skills. While there is a concern about shifting away from conventional methods of assessments, this change has led to an array of newer, innovative methods of assessment. Amongst these, game-based assessment has emerged as a compelling and effective tool for assessing learners. It leverages on technology to provide an engaging and immersive learning opportunity for students.
About the speakers:
YJ Kim is presenting on
Playful Assessment: What we learned from games to make assessment playfulYJ Kim is an Assistant Professor in the Department of Curriculum and Instruction at UW–Madison and leads the PLAI (Playful Learning and Assessment for Impact) lab. Her research is dedicated to pushing the boundaries of educational assessment and development methods, aiming to question traditional approaches to measuring learning and expand the psychometric qualities that matter. YJ's approach to assessment is characterized as playful assessment, which combines a principled assessment design framework with justice-oriented design practices in playful learning environments. Central to her work is the close collaboration with practitioners, as she empowers teachers to utilize playful and authentic assessment tools that align with their values and address the challenges specific to their contexts. YJ received her PhD in Instructional Systems Design from Florida State University and holds a B.S. in Educational Technology from Ewha Womans University.
Azilawati Jamaludin is presenting on: Augmenting and Advancing Assessments in a landscape of emerging technologies
Azilawati Jamaludin is an Assistant Professor of the Learning Sciences with the
Learning Sciences and Assessment Academic Group at National Institute of
Education, Nanyang Technological University. She is also Assistant Centre
Director at the Science of Learning in Education Centre, NIE. As a
Learning Scientist, she conducts research in the areas of Science of Learning, Games
and Learning,
and Educational Innovations for Learning. She
has worked on large-scale Science of Learning projects, to investigate why some
learners continually struggle in certain academic subjects and if
neural-informed games can help to remediate their learning struggles. Apart
from collecting behavioural, psychometrics, and social data, she uses portable
brain imaging modalities to collect neural data about learners’ brain
functions. She is also Co-Principal Investigator for multiple other projects
investigating Learning for at-risk students.